Early last week, Microsoft announced that Xbox Live’s new cross-play feature would not only make it possible for Xbox One users to play with those on PC, but to also play with gamers on other online networks like Sony’s PlayStation Network. Naturally, this got many gamers excited as they might one day be able to play with their friends regardless of what platform they owned. Psyonix Studios, the developers behind the wildly successful Rocket League, were mentioned in the initial report as the first studio that would attemp cross-platform play between Xbox One and PlayStation 4. Both console iterations of Rocket League are already cross-play compatible with PC so it was just a matter of knocking down that final wall between PSN and XBL. This is something Psyonix says it has figured out.“Technologically everything works, we’ve got it figured out, just a little bit of time to get everything up and running,” said Psyonix vice president Jeremy Dunham in an interview with GameSpot. “Right now, excitement is the best way to put it. We just want to get in there and make it happen.” Though things are going well on the technological side, there is still the matter of getting Sony to sign off on cross-play with Xbox Live. Dunham said: “The only thing we have to do now is sort of find out where we stand politically with everyone, and then it’s full steam ahead to finish the solution that we’ve already started.”“We would be happy to have the conversation with any publishers or developers who are interested in cross platform play,” said Sony to GameSpot when asked about cross-platform play with Xbox Live. Though this statement seems optimistic on the surface, it doesn’t clearly indicate that the Tokyo-based company is 100 percent on board with cross-play with XBL just yet.Ultimately, it will be up to Sony to open up its network for cross-platform play to work. However, the fact that Psyonix has figured out how to make the two console networks play nice with one another is itself both impressive and promising. If Sony is on board with cross-play, and the process of making games playable across networks is relatively painless, this could signal the start of something many gamers have asked for since the advent of online play.